Review: Dungeon Scroll – Old school dungeon crawling + Scrabble = fun!

Did you ever wish that somehow a classic dungeon crawler and Scrabble would someday come together, creating a new hybrid game combining the two genres? Me neither. However husband and wife dev team, Robinson Technologies have brought their cult hit PC game Dungeon Scroll to the iDevice, and this unexpected hybrid may be your new mobile time sink.
       Dungeon Scroll has allot going for it. The game will appeal to fans of both old school Dungeon Crawler RPG’s, while also appealing to the large group of word game fans in the iDevice user base. Like most Dungeon Crawlers, you start out in Dungeon Scroll in a monster infested dungeon. You have a set amount of health points and must defeat a seeming endless barrage of monsters one by one. Instead of set spells and attacks you have a handful of lettered tiles that have a striking resemblance to Scrabble tiles. You attack and cast spells by spelling words with the tiles you have available. Longer words do more damage than smaller words, and some letter tiles have extra values such as 2x damage. There are even power-ups like the more rare “Oracle” that will automatically choose the best possible word for you.
        After just a few plays, I found a satisfying amount of depth in the strategy involved in beating each dungeon, and 3 difficulty levels should provide ample challenge for most. Because the monsters you have to fight in any given dungeon require varying amounts of damage, you will find a need to think ahead when to use up your larger words with higher damage points, and when to save them for a tougher fight. This of course also applies to power-ups. Some monsters even have special requirements such as words with no less than 4 letters.
   Replayability is also satisfactory in this game, as every playthrough will play out differently as you never know which tiles and words you will have at your disposal. The aforementioned 3 difficulty levels also help add additional hours of gameplay.
   I am also happy to report that the overall control interface works very well. The developer obviously took great care to make sure that the move from PC to the iDevice was done right. Everything will feel very intuitive to anyone who has any experience using an iDevice. Placing tiles, removing tiles, and shifting tiles all feels very natural.
   At only $0.99 it is easy for me to recommend this unique title to both fans of Word Games, as well as fans of Dungeon Crawlers and old school turn based RPGs.
My Rating for Dungeon Scrolls: 5 out of 5 loot chests
Published in: on August 20, 2009 at 2:32 am  Leave a Comment  
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