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We are proud to announce that we have been growing so quickly that we had to go out and get ourselves our own domain!! You can now find our most current articles and news at www.thecurrentgamer.com !!!! Thank you to all of our readers that have helped us grow so quickly!! We look forward to bringing the best of iPhone news, reviews, previews and more to you on our new site!!!

Published in: on September 27, 2009 at 8:18 pm  Leave a Comment  

Review: iBlast Moki

iBlastIcon   iBlast Moki is a physics puzzler that has you planting bombs under the very cute Moki’s blasting them towards a goal that looks something like an inter dimensional wormhole. But fear not, the Moki’s are a resilient bunch, and are not harmed one bit while being blasted by strong explosives.


   The game starts out easy enough, with simple goals that will take the average puzzle fan less than a minute to solve. As you progress further however, puzzles begin to present quite a challenge, requireing multiple charged set in different areas, each timed just right to the fraction of a second. Add in additional tools such as planks, balloons, and rope,  and now levels may require a dozen or more replays before you find the correct solution. While this may sound like it could be an annoyance, iBlast Moki seems to really encourage experimentation.


After a failed attempt, a quick button press will rewind the action back to just before you . This feature really comes in handy as puzzles eventually require the placement of several tools at once. Rather than having to re-place every single bomb, balloon, and rope all over again, you simply make some adjustments to your last attempt and try again. I really enjoyed this feature, as I found it really removed the stress usually accompanied with multiple failed attempts. This allowed me to relax, and really enjoy playing around with the physics in the game.


  The graphics in this game are nice, and the animations are very well done. Watching the facial expressions of the Moki as I blast them sky high put a smile on my face. The music is relaxing and adds nicely to the overall ambiance of the game. Most importantly the physics work very well, and everything acts as you would expect. The overall mechanics of the game work well, so you never feel like you are fighting with the controls. Bombs and other items are placed easily with the touch screen. Minute adjustments on the  detonation timing on each charge are made easily with a timing wheel that appears around a selected bomb.


   The level variety in iBlast Moki  is very well done. Levels are separated into multiple stages, and each stage has its own theme. Some themes are especially charming, like an underwater stage that completely changes how the physics work. (Moki’s float!)

  In addition to the levels that come packaged with the game, you will also find a level editor, that enables you to make your own levels. The level editor is very basic, but will allow for the aspiring level designer to make some very nice creations. Ngmoco’s Plus+ Network is integrated in to iBlast Moki and makes level sharing very easy. Finding a user created level to play is extremely easy as well as levels are divided into recent, most viewed, and top rated. There are plenty of user created levels to choose from already, so this feature adds additional replayability to an already great title.  The Plus+ network also tracks achievements and includes global leaderboards.

  Overall, iBlast Moki is an excellent title ,and is easy to recommend. The gameplay is very entertaining. With a nice selection of levels, a level editor and integrated online level sharing, and the Plus+ network integration, this game provides a quite hefty package. iBlast Moki is the best quality physics puzzler I have played on the iPhone, and is very easy to recommend.

 Score: 5/out of 5


Published in: on September 27, 2009 at 3:12 pm  Leave a Comment  

On the Radar: Peter Und Vlad


  Among a huge bevy of releases last night, one title in particular really stood out and is definetely worth your time to check out. Peter Und Vlad by Dexoris is a very well done take on the popular new “line drawing” genre. I will have a full review for you tonight, but am am having so much fun with this title, I thought it necessary to bring it to your attention this morning. Take my word for it, if you check out one game in the app store today, check out Peter Und Vlad. You will be glad you did. Check back for my review tonight. 

Peter Und Vlad is available now on the iTunes store for $2.99  iTunes Link Website




Published in: on September 25, 2009 at 9:13 am  Comments (1)  

Review: Hybrid:Eternal Whisper by Gamevil 5/ out of 5




     Hybrid is an action RPG from Gamevil, the Korean based publisher that also brought us Zenonia. While Zenonia was a very classic RPG, Hybrid is all about the action. No towns to explore in this game, no fields to trek through, and no dungeons to explore. What you will find in Hybrid is pure, raw, demon thrashing action at its best.


  Hybrid starts out introducing you to the main character, Grey. As you start the game you immediately find out that the entire world is being taken over by evil spirits, and it is not long before you are thrown right into the battle. The game is made up of 2D sprites moving in a 2.5D plane. You will play through each battle in various closed off area’s consisting of the aforementioned 2.5D plane. I am a fan of 2D sprite art and I really enjoy the overall art style in the game. The detail and variety in the enemy sprites and Boss sprites is really well done. Between battle’s you will learn more about our hero Grey, and his helper Fairy through story dialogue consisting of reading text on the screen. While some players who are more gameplay focused may find the story sequences a bit lengthy, there is a skip button available for those wanting to get right back into the action. The story however, while not the highlight of the game, is entertaining, and I never found myself actually skipping through any of the story sequences.


  Because this game is all about the action, it is obviously important that the developers made fighting fun. I am happy to report that they were definetely successful in making battles very entertaining. You will control Grey with a virtual D-pad which works surprisingly well considering how action heavy Hybrid really is. In addition to the large D-Pad on the left hand of the screen, you also have an attack button, and a grip button. The grip button enables you to switch sword grips on the fly, even mid-combo. The grip feature allows you to toggle between two grips, one is better for targeting enemies on just one direction, and the other is better for targeting enemies on both sides when you are surrounded. The combo system in place works well, allowing you to rack up points juggling enemies with long strings of attack both with the sword and by magic.


In addition to sword skills Grey also learns various Magic skills as you progress through the game which can be activate with various swiping movements across the touch screen. Overall the Magic system worked well, and is easy to use. Two other skills Force, and Gravity can be used together with Magic skills making Grey a very deadly weapon. For example when a Force skill is used with a Majic skill properly you are able to initiate the Soulblade. The Soulblade traps surrounding enemies in a circle of gravity and then tosses them into the air where Grey can then repeatedly slice them until they fall to the ground a whimpering mess. The skill system also adds plenty of variety to the combat system over the 70 battles you will encounter in the game. All of the action aside, Hybrid has all the RPG elements you would expect from a quality title. You will find a meaty leveling system including upgradeable stats and skills, as well as the upgrading and forging of weapons and items.


  One feature set I was pleasantly surprised to find in Hybrid was an extensive online component. Global online leaderboards allow you to compare your high scores with other players around the world. Not far along the story line of Hybrid you come across another online feature that allows you to send letters and gift items to friends who are playing the game.

The online components are a nice touch as part of an already impressive package. In addition to the 70 battles through the main storyline, you can also find an additional 10 hidden stages. There is also an endless mode if you want to practice, or see just how far you can get going against endless hoards of increasingly difficult enemies. You will find more gameplay in Hybrid hour for hour than you will in some full fledged console games. Fans of Zenonia were not disappointed with the huge amount of gameplay to be found, and fans of Hybrid will be no different. With all of the upgrade options, the battle ranking system, and the addicting and fast paced gameplay you will certainly not be disappointed with your mileage on this title.

  Score: Hybrid: Eternal Whisper gets 5 out of 5


Published in: on September 25, 2009 at 1:58 am  Leave a Comment  

Penny Pincher Alert: geoFighter Light Wars on sale for FREE for a few days

The “dual stick” shooter geoFighter. Light Wars is on sale for free for a few days. It seems one of the developers on the team just got thier masters degree and wanted to celebrate. iTunes link: http://tinyurl.com/mu6atx

Published in: on September 24, 2009 at 2:53 pm  Leave a Comment  
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Get live updates on iPhone gaming news, discounts, reviews, and more! Follow us on Twitter!

 We have recently updated our Twitter feed to post info and a link to all new articles automatically as they post on our site! If you would like to be kept in the loop on all new content available on The Current Gamer, follow us on twitter.  Just go to our twitter page, and hit follow!

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Published in: on September 21, 2009 at 7:23 pm  Leave a Comment  

Review: Run! from Arthur Ham Score 5/5


   – Review by Robert N. Mullen

There are certainly more than a few reaction games available on the iTunes store. Run! is another reaction game, but don’t let this keep you from taking a look. During my time with the game I quickly became hooked, and found more substance than I would typically expect from a game in this genre.

  The controls of Run are simple, but work very well. Simply swipe up to jump, swipe down to slide. You can also tap on certain obstacles such as brick walls and boulders to shoot and destroy them. Tap the sole action button in the game to pull off a running punch, or in the air for a flying kick. The controls really make this game. The controls are exremely well adapted to the device, and feel very natural. I found sliding under a barricade, or fly kicking a zombie to be quite intuitive and very enjoyable.

  You will find a variety of obstacles as you run including metal barricades, the aformentioned brick walls and boulders, sharks, walrus, zombies, springboards and more. As you progress forward, new obstacles are added into the mix as you level up.

  The music in the game is fun and fitting. I also noticed there are some really nice subtle touches such as a scenery change in the background changing from day to dusk, to night after each retry.

  As with any truly great iPhone game, you will find global online leaderboards, and achievements, adding replayability to an already addicting title. Another fun feature is a page with additionaly tracked stats such as your average score, total score, and a “death by” chart that shows you just how many times you have been killed by some of the games main obstacles and enemies.

  The developer has already posted some details for the next update that include an additional gameplay mode, new achievements, and, best of all, new obstacles.

  Overall, Run! is tons of fun, and quite addicting. I can enthusiastically recommend this game as the next must-have addition to your iPhone gaming collection.

 I give this game 5 drop kicked sharks/ our of 5


The Current Gamer

Krazy Kart Racers on sale for $2.99. Down from $7.99

Konami’s Krazy Kart Racers is on sale for $2.99, down from $7.99. Online multiplayer is included in this polished kart racer. Fans of Mario Kart should check this out.


The Current Gamer

Published in: on September 18, 2009 at 10:26 pm  Leave a Comment  
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Duke Nukem 3D on sale for only $0.99

Duke Nukem 3D is on sale for only $0.99 this weekend AND got updated controls.
For those of us who fondly remember playing this classic FPS this is definetly worth a buy. For you youngins’ not familiar this still could be worth a look.



The Current Gamer

Published in: on September 18, 2009 at 10:13 pm  Leave a Comment  
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Win a copy of Run! in our Weekend Giveaway!



 UPDATE: Congratulations to RelentlessRolento for his winning entry in the Run! giveaway contest! Here is his entry:

“Urinating Koalas…

Why? The reason for this is that the computer you use to look at this is hooked up to your home which is located on the ground which is where the soil is which is where trees grow which is where koalas live which is where they urinate.

Thus my reason being that I’m tired of using items in my home effected by koala urine >_<

They need to die for that alone. “

Run! by Arthur Ham Apps is a reaction game that involves punching zombies, and walruses,  jump kicking sharks, and ducking under buzz saws. We have an interview with the developer of this addicting game coming up soon, and so we are holding a contest this weekend to win a free copy of the game!

  To enter leave a comment on this post and tell us what kind of animal you think deserves a nice karate punch or flying kick! The best comment will win a free copy of Run! for thier iPhone! We will email the download code to you. Click here to leave a comment and enter!

 You may also enter via Twitter. Just follow @thecurrentgamer and send a message @thecurrentgamer saying what animal should get a punch or flying kick next! (we vote for the bear)

The contest winner will be chosen this Monday, September 21

Please make sure to leave your email address so that we can send you the download code. Good Luck!

Published in: on September 18, 2009 at 8:26 pm  Comments (14)  
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